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Monday
Mar092009

: offf 09 - day 2

Robert L. Peters

This presenter started off his talk with a disclaimer. He said he was probably the only one there who would be using Power Point slides, and that he was probably old enough to be most of the attendees father. Regardless, his talk brought a lot of great and traditional ideas to the front. In particular, his thoughts as a sort of disciple of Marshall McLuhan reminded us all that there was something before the digital world and that it still has much to teach us.

I especial liked the Maxim for his company Circle Design Inc. Check out the site, there is also some great quotes from current and past figures that are both insightful and thought provoking.



You may or may not know his name, but you have probably seen or heard of his work. Probably best known these days for his work on the British über alterna-rock band Radiohead's video "House of Cards". He used experimental laser cameras, processing coding language, and a custom 3d rendering engine to create not just the video, but also an open source library of all the code for group experimentation of interactive projects. As far as interactive designer rock-stars go, he is it.

Aaron is very much a proponent of "group-think" and "crowd sourcing" for design and development. He said something quite interesting which is that the actions of the group average out the failures (failure being a key theme this year), and in the end makes it a better project. Not new I guess. Its something that all open source communities count on. I think the special point here is that it can be used to develop very pure interactive experiences. Something perhaps beyond functionality, and touching on a pure human experience and art.

Check out Bicycle Built for 2,000. It is an interactive experience of over two thousand voices collected over the internet compiled and singing "Daisy Bell". The end result is interesting, but even better is the ability to dig down into each note of the song to compare submissions.


Champaigne Valentine



And now for sometng completely different. Inspite the fact that these guys seem completely crazy, clients do pay them for work. Now I know who was responsible for the old Modernista site. Not really my cup-of-tea, but maybe some of you like this out there. This is a great example of a particular aesthetic completely overriding much if any that we usually associate with commercial interactive design. Also dissapointing for me was the lack of any focus on process or even philosophical basis for some of this work. I guess that might be the point. Not sure.



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